Monday, April 22, 2019
Monday, April 15, 2019
Environment V2: High poly details
Environment V2: High Poly Details
I started to make the high poly version of the house. I detailed the props, ground and trees.
I made the trees by extruding a cylinder to a curve.
I made the trees by extruding a cylinder to a curve.
Detailed the AC unit and beveled a few of the models.
Material Reference
I made two seamless textures for the stone wall pattern. Here they are together.
Thursday, April 4, 2019
3D Environment V2
3D Environment V2
For my environment I plan to make this concept. I am going to approach it in a modular way.
Monday, April 1, 2019
Texturing Pirate Bust
Texturing Pirate Bust
Reference
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