Monday, April 15, 2019

Environment V2: High poly details

Environment V2: High Poly Details



I started to make the high poly version of the house. I detailed the props, ground and trees.


I made the trees by extruding a cylinder to a curve.

Detailed the AC unit and beveled a few of the models.





Material Reference


I made two seamless textures for the stone wall pattern. Here they are together.







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