Sunday, June 30, 2019
Monday, June 24, 2019
Crane Environment: Week 2
Crane Environment: Week 2
Wednesday, June 12, 2019
Crane Environment: Week 01
Week 01 Crane Environment: Block out
This week I decided to model this crane from Anno 1800. I thought a smaller environment piece would let me focus on textures more and let me finish and light the piece properly in four weeks.
Schedule
Week 01:
Block out all the pieces in Maya
Bring pieces into Unreal and test the scene
Week 02:
Finish High Poly models
Make Low Poly
Unwrap UVs
Bake textures
Week 03:
First pass at textures
First pass at materials
First pass at smoke texture
Week 04:
Light Scene
Make smoke effects
Sunday, June 9, 2019
Monday, June 3, 2019
Viking Environment: Smaller Details
Viking Environment: Smaller Details
This week I started to focus on getting the smaller details into the scene.
I furthered refined the sideRoof module. I made the shields, and banners. I also worked on UVs while I modeled.
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