Monday, April 22, 2019

Environment V2: Modular Pieces

Environment V2: Modular Pieces



I finished making the modular pieces for my building and brought them into Unreal Engine.


I started to import the models into Unreal and creating the materials.





Monday, April 15, 2019

Environment V2: High poly details

Environment V2: High Poly Details



I started to make the high poly version of the house. I detailed the props, ground and trees.


I made the trees by extruding a cylinder to a curve.

Detailed the AC unit and beveled a few of the models.





Material Reference


I made two seamless textures for the stone wall pattern. Here they are together.







Thursday, April 4, 2019

3D Environment V2

3D Environment V2



For my environment I plan to make this concept. I am going to approach it in a modular way.






Monday, April 1, 2019

Texturing Pirate Bust

Texturing Pirate Bust



Reference



I posed the low poly in Maya after I finished texturing and rendered the model in Unreal.








Pirate rendered with Iray in Substance